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A canvas-native annotation layer for design teams. 6,400 teams in 18 months, $1.2M ARR, raising $8M Series A.
Loop turns the messy back-and-forth of design feedback into something that feels like working — not waiting.
Comments scattered across Slack, Loom, Figma threads, and PMs' notebooks. Designers wait days for clarification. PMs re-read 60-message Slack threads to find a screenshot. Engineers ship the wrong thing.
For a 30-person design org, that's 6,200 hours and $620K of designer time lost every year.
Designer pastes any design-tool URL into Loop.
Instant render with element-level anchors ready.
Click anywhere on the design; comments anchor to elements.
Threaded replies stay attached even when the design changes.
Slack, Linear, Jira update automatically when resolved.
The average software company now has 11 designers, up from 3.4 in 2020. The handful of designers who used to fit in one Slack channel are now departments with their own coordination problem.
Figma Comments shipped in 2017 and hasn't fundamentally evolved. Designers use spreadsheets and Loom for feedback. The tool layer is still designed for the 3-designer team.
Element-level anchoring required vision-model breakthroughs that arrived in 2024. Before that, "click anywhere on the canvas" was an open research problem. Today it's a 40ms inference.
| Starter | Team | Business | Enterprise | |
|---|---|---|---|---|
| Price | Free | $40/seat/mo | $80/seat/mo | Custom |
| Designed for | 1–3 designers | 5–25 designers | 25–100 designers | 100+ designers |
| % of paying teams | — | 62% | 31% | 7% |
| % of revenue | — | 38% | 44% | 18% |
| Gross margin | — | 82% | 85% | 78% |
Loop is to design feedback what Linear is to engineering issues — and we want you with us.